Data Representation
Data Representation
What is Data Representation?
Data representation refers to the methods used to store, process, and interpret data in a computer system. It defines how numbers, characters, and other data types are encoded in binary (0s and 1s) for CPU processing and memory storage.
Why Data Representation is Important
Foundation of Computing: Enables computers to understand and manipulate data (e.g., numbers, text, images).
Efficiency: Proper representation optimizes storage and processing speed.
Accuracy: Ensures correct interpretation of data (e.g., signed vs. unsigned numbers).
Compatibility: Standard formats allow data sharing across systems.
Types of Data Representation
Below are the primary ways data is represented in computers, with explanations and examples.
1. Numeric Representation
Unsigned Integers:
Description: Represent positive numbers (including 0) using straight binary.
Example (4-bit):
1010
=10
(decimal).Range (n-bit): 0 to
2^n - 1
(e.g., 0 to 15 for 4-bit).Use: Counters, addresses, non-negative values.
Signed Integers (2’s Complement):
Description: Represent positive and negative numbers using 2’s complement for negatives.
Example (4-bit):
0011
=+3
,1101
=-3
(2’s complement of0011
).Range (n-bit):
-2^(n-1)
to2^(n-1) - 1
(e.g., -8 to +7 for 4-bit).Use: Arithmetic operations, signed variables in programming.
Floating-Point Numbers:
Description: Represent real numbers (e.g., decimals) using a sign, exponent, and mantissa (IEEE 754 standard).
Example (simplified):
1.5
=1.1 x 2^0
(binary: sign = 0, mantissa = 1.1, exponent = 0).Use: Scientific calculations, graphics, AI.
BCD (Binary-Coded Decimal):
Description: Each decimal digit (0–9) is encoded in 4 bits.
Example:
59
=0101 1001
(5 =0101
, 9 =1001
).Use: Financial systems, calculators (avoids rounding errors).
2. Character Representation
ASCII (American Standard Code for Information Interchange):
Description: Encodes characters (e.g., letters, digits) in 7 or 8 bits.
Example:
A
=01000001
( decimal 65),5
=00110101
(decimal 53).Use: Text files, keyboards, basic communication.
Unicode:
Description: Extends ASCII to support global characters (e.g., emojis, non-Latin scripts) using 16 or 32 bits.
Example:
😊
=U+1F60A
(encoded as multiple bytes).Use: Multilingual applications, web, modern OS.
3. Boolean Representation
Description: Represents logical values (True/False) using 1 bit.
Example:
1
= True,0
= False.Use: Conditional statements, logic gates, flags.
4. Other Data Types
Fixed-Point Numbers:
Description: Represents decimals with a fixed number of digits after the decimal point.
Example:
12.34
stored as binary with fixed scaling.Use: Embedded systems, where floating-point is too complex.
Images:
Description: Pixels encoded as RGB values (e.g., 24 bits for 8 bits each of Red, Green, Blue).
Example: White pixel =
11111111 11111111 11111111
.Use: Graphics, displays, image processing.
Audio/Video:
Description: Sampled data encoded as binary (e.g., PCM for audio, MPEG for video).
Example: Audio sample at 44.1 kHz stored as 16-bit values.
Use: Streaming, multimedia applications.
Example Breakdown
Signed Integer (2’s Complement):
Store
-5
in 4-bit:+5
=0101
.2’s complement:
1010 + 1 = 1011
.Result:
-5
=1011
.
ASCII Text:
Store “HI”:
H
=01001000
,I
=01001001
.Result:
01001000 01001001
.
Floating-Point:
Store
3.5
(simplified IEEE 754):Binary:
11.1 x 2^0
→ sign = 0, mantissa = 1.1, exponent = 0.Encoded in 32-bit format (details depend on standard).
How Data is Represented
Binary Encoding: All data is ultimately stored as 0s and 1s in memory or registers.
Bit Length: Determines range/precision (e.g., 8-bit vs. 32-bit integers).
Endianness:
Big Endian: Most significant byte first (e.g.,
1234
=12 34
).Little Endian: Least significant byte first (e.g.,
1234
=34 12
).Use: Affects multi-byte data storage (e.g., integers, Unicode).
Standards: IEEE 754 (floating-point), ASCII/Unicode (text) ensure compatibility.
Where Data Representation is Used
CPU Operations: ALU processes numbers (e.g., addition, subtraction).
Memory Storage: Data stored in RAM, cache, or disks.
Programming: Languages like C, Java use specific data types (int, float, char).
Communication: Data encoded for network transmission (e.g., ASCII, Unicode).
Multimedia: Images, audio, and video rely on specialized formats.
Why Data Representation Matters in COA
Performance: Efficient encoding (e.g., 2’s complement) speeds up arithmetic.
Storage: Compact representations (e.g., BCD vs. binary) save space.
Interoperability: Standard formats ensure data exchange across systems.
Precision: Proper representation avoids errors (e.g., floating-point rounding).
Additional Insights
Trade-Offs:
Precision vs. Storage: Floating-point uses more bits but handles decimals; integers are compact but limited.
Speed vs. Complexity: BCD is slower but avoids decimal errors; binary is faster.
Errors:
Overflow: Exceeding bit range (e.g.,
7 + 7
in 4-bit =-2
).Rounding: Floating-point numbers may lose precision (e.g.,
0.1 + 0.2 ≠ 0.3
).
Modern Trends:
64-bit Systems: Larger integers, more precise floating-point.
Unicode Dominance: Replaces ASCII for global applications.
Compression: Reduces storage for multimedia (e.g., JPEG, MP3).
Limitations:
Fixed bit lengths limit number range (e.g., 32-bit max = 2^32 - 1).
Some formats (e.g., BCD) are less efficient for general computing.
Summary Table
Data Type
Representation
Example
Unsigned Integer
Straight binary.
1010
= 10
(4-bit).
Signed Integer
2’s complement.
1101
= -3
(4-bit).
Floating-Point
Sign, exponent, mantissa.
3.5
= 11.1 x 2^0
.
BCD
4 bits per decimal digit.
59
= 0101 1001
.
ASCII
7/8 bits per character.
A
= 01000001
.
Unicode
16/32 bits per character.
😊
= U+1F60A
.
Example Breakdown: Multi-Type Data
Store “5 + 2.5”:
Integer (5):
0101
(4-bit unsigned).Floating-Point (2.5): IEEE 754 (simplified:
1.01 x 2^1
).Operation (+): ASCII
+
=00101011
.Result: Processed in ALU, stored as binary in memory.
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